Логирование
// It will be in logs/PlatformerGameScene_randomId_time.log
logger = new Logger("logs", "PlatformerGameScene");
// Weites into file .log
logger.Info("PlatformerGameScene", "Scene is loading...");
logger.Warning("PlatformerGameScene", "Scene is loading...");
logger.Error("PlatformerGameScene", "Scene is loading...");
logger.Debug("PlatformerGameScene", "Scene is loading...");
// Not Writes into file .log
logger.Fine("PlatformerGameScene", "Scene is loading...");
Last updated