πŸ”§ ΠžΠ±Ρ‰Π°Ρ информация

KnifeEngine β€” это ΠΈΠ³Ρ€ΠΎΠ²ΠΎΠΉ Π΄Π²ΠΈΠΆΠΎΠΊ, написанный Π½Π° языкС C# ΠΈ ΠΈΡΠΏΠΎΠ»ΡŒΠ·ΡƒΡŽΡ‰ΠΈΠΉ Π±ΠΈΠ±Π»ΠΈΠΎΡ‚Π΅ΠΊΡƒ SFML.Net для Ρ€Π΅Π½Π΄Π΅Ρ€ΠΈΠ½Π³Π°, Π²Π²ΠΎΠ΄Π° ΠΈ Π°ΡƒΠ΄ΠΈΠΎ. Π”Π²ΠΈΠΆΠΎΠΊ построСн ΠΏΠΎ ΠΌΠΎΠ΄ΡƒΠ»ΡŒΠ½ΠΎΠΌΡƒ ΠΏΡ€ΠΈΠ½Ρ†ΠΈΠΏΡƒ, Ρ‡Ρ‚ΠΎ позволяСт Π»Π΅Π³ΠΊΠΎ ΡΠΎΠ·Π΄Π°Π²Π°Ρ‚ΡŒ ΠΈ Ρ€Π°ΡΡˆΠΈΡ€ΡΡ‚ΡŒ 2D-ΠΈΠ³Ρ€Ρ‹ ΠΈ прилоТСния.

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FIrst what i want to tell you.

We can load it only from external folder.

You will ask: Why there is the 2 folder "EngineAssets"?

I answer.

Because one of them is for icon (for assembly) and the other one is for scenes (in resources)

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